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	<title>The Tip of the Sphere</title>
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	<link>http://thetipofthesphere.com</link>
	<description>random access game design</description>
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		<title>The Tip of the Sphere</title>
		<link>http://thetipofthesphere.com</link>
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		<title>GDC Week</title>
		<link>http://thetipofthesphere.com/2012/03/05/gdc-week/</link>
		<comments>http://thetipofthesphere.com/2012/03/05/gdc-week/#comments</comments>
		<pubDate>Tue, 06 Mar 2012 00:32:23 +0000</pubDate>
		<dc:creator>Jaime Griesemer</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[GDC]]></category>

		<guid isPermaLink="false">https://tipofthesphere.wordpress.com/?p=1656</guid>
		<description><![CDATA[I&#8217;ve been spending all my free time lately working on my GDC talk. So, if you&#8217;re at the conference, come see me play career roulette on Friday afternoon. And if you aren&#8217;t in SF this week, I should resume posting when I get back with lots of new material from the talk. Filed under: Site &#8230; <a href="http://thetipofthesphere.com/2012/03/05/gdc-week/">Continue reading <span class="meta-nav">&#187;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thetipofthesphere.com&#038;blog=18357625&#038;post=1656&#038;subd=tipofthesphere&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>4</slash:comments>
	
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		<title>Design by Numbers: Simultaneous Perception</title>
		<link>http://thetipofthesphere.com/2012/01/30/design-by-numbers-simultaneous-perception/</link>
		<comments>http://thetipofthesphere.com/2012/01/30/design-by-numbers-simultaneous-perception/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 00:41:13 +0000</pubDate>
		<dc:creator>Jaime Griesemer</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Tuning]]></category>
		<category><![CDATA[melee attacks]]></category>
		<category><![CDATA[neuroscience]]></category>

		<guid isPermaLink="false">http://thetipofthesphere.com/?p=1639</guid>
		<description><![CDATA[Perceived Simultaneity Threshold: 100 milliseconds Let me tell you how I got my nickname, Jaime &#8220;Three Frames&#8221; Griesemer. We were working on the melee animations for Halo 3, trying to get the timing right. There were already fast. Like, blink-and-you&#8217;ll-miss-it speed. The animators were having trouble because there wasn&#8217;t enough time to add a sense &#8230; <a href="http://thetipofthesphere.com/2012/01/30/design-by-numbers-simultaneous-perception/">Continue reading <span class="meta-nav">&#187;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thetipofthesphere.com&#038;blog=18357625&#038;post=1639&#038;subd=tipofthesphere&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>11</slash:comments>
	
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			<media:title type="html">A hair lip?</media:title>
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			<media:title type="html">A hair lip?</media:title>
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			<media:title type="html">Change your mind?</media:title>
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		<title>Design by Numbers: Cooldowns</title>
		<link>http://thetipofthesphere.com/2012/01/09/design-by-numbers-cooldowns/</link>
		<comments>http://thetipofthesphere.com/2012/01/09/design-by-numbers-cooldowns/#comments</comments>
		<pubDate>Tue, 10 Jan 2012 05:36:59 +0000</pubDate>
		<dc:creator>Jaime Griesemer</dc:creator>
				<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[Mechanics]]></category>
		<category><![CDATA[Site News]]></category>
		<category><![CDATA[neuroscience]]></category>
		<category><![CDATA[simplification]]></category>

		<guid isPermaLink="false">http://thetipofthesphere.com/?p=1629</guid>
		<description><![CDATA[Maximum Cooldown Time: 6-12 seconds Purple hippos. Green puppies. Red monkeys. Short term memory is an interesting thing. Yellow birds. Blue horses. It can only hold around seven items (give or take a few, depending on your level of concentration.) Which means for some of you &#8220;Orange lizards&#8221; is going to drive the first animal &#8230; <a href="http://thetipofthesphere.com/2012/01/09/design-by-numbers-cooldowns/">Continue reading <span class="meta-nav">&#187;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thetipofthesphere.com&#038;blog=18357625&#038;post=1629&#038;subd=tipofthesphere&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>11</slash:comments>
	
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			<media:title type="html">orangelephants</media:title>
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			<media:title type="html">orangelephants</media:title>
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			<media:title type="html">worstui</media:title>
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		<title>Year One: Uncharted Pornography</title>
		<link>http://thetipofthesphere.com/2012/01/03/year-one-uncharted-pornography/</link>
		<comments>http://thetipofthesphere.com/2012/01/03/year-one-uncharted-pornography/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 04:35:58 +0000</pubDate>
		<dc:creator>Jaime Griesemer</dc:creator>
				<category><![CDATA[Site News]]></category>

		<guid isPermaLink="false">http://thetipofthesphere.com/?p=1618</guid>
		<description><![CDATA[Last year I wrote about balancing multiplayer weapons, why I&#8217;ll never make a free-to-play game, the best way to exploit platform achievements, and 70+ other topics, but the ones that stirred up the most traffic were giving a 7.5 to Uncharted and &#8220;pornography games&#8220;. Well, that and when neogaf found out I had left Bungie. &#8230; <a href="http://thetipofthesphere.com/2012/01/03/year-one-uncharted-pornography/">Continue reading <span class="meta-nav">&#187;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thetipofthesphere.com&#038;blog=18357625&#038;post=1618&#038;subd=tipofthesphere&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>3</slash:comments>
	
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			<media:title type="html">tipofthesphere</media:title>
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			<media:title type="html">Smile for the camera, Toothy!</media:title>
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		<title>Jump Kick Designer</title>
		<link>http://thetipofthesphere.com/2011/09/08/jump-kick-designer/</link>
		<comments>http://thetipofthesphere.com/2011/09/08/jump-kick-designer/#comments</comments>
		<pubDate>Fri, 09 Sep 2011 05:36:57 +0000</pubDate>
		<dc:creator>Jaime Griesemer</dc:creator>
				<category><![CDATA[Design Sense]]></category>
		<category><![CDATA[Values]]></category>
		<category><![CDATA[aphorism]]></category>
		<category><![CDATA[values]]></category>

		<guid isPermaLink="false">http://thetipofthesphere.com/?p=1603</guid>
		<description><![CDATA[By this I am not describing an absurdly narrow area of expertise&#8230; I am describing my aesthetic. It is easy to become lost in the mechanics and machinations of game design. To glorify systems and metrics and equations and definitions and exceptions and minutia &#8212; to obsess over design in detail. It is a habit hardened in &#8230; <a href="http://thetipofthesphere.com/2011/09/08/jump-kick-designer/">Continue reading <span class="meta-nav">&#187;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thetipofthesphere.com&#038;blog=18357625&#038;post=1603&#038;subd=tipofthesphere&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>7</slash:comments>
	
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			<media:title type="html">Turtle Power!</media:title>
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			<media:title type="html">tipofthesphere</media:title>
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			<media:title type="html">FOUR jump kicks</media:title>
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			<media:title type="html">So graceful</media:title>
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		<title>As Time Goes By</title>
		<link>http://thetipofthesphere.com/2011/08/31/as-time-goes-by/</link>
		<comments>http://thetipofthesphere.com/2011/08/31/as-time-goes-by/#comments</comments>
		<pubDate>Thu, 01 Sep 2011 05:28:25 +0000</pubDate>
		<dc:creator>Jaime Griesemer</dc:creator>
				<category><![CDATA[Site News]]></category>

		<guid isPermaLink="false">http://thetipofthesphere.com/?p=1591</guid>
		<description><![CDATA[Seems you can find me everywhere but here, this week! I was the &#8220;special guest&#8221; on this month&#8217;s 343 Industries&#8217; Sparkcast and had a great time reminiscing about the original Halo with David Ellis and Frank O&#8217;conner. Halo: Anniversary looks great, but I must admit it&#8217;s a little disconcerting, like someone found a bunch of my baby &#8230; <a href="http://thetipofthesphere.com/2011/08/31/as-time-goes-by/">Continue reading <span class="meta-nav">&#187;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thetipofthesphere.com&#038;blog=18357625&#038;post=1591&#038;subd=tipofthesphere&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
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			<media:title type="html">Nice hat</media:title>
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			<media:title type="html">Nice hat</media:title>
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