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Design by Numbers: Simultaneous Perception

Design by Numbers: Simultaneous Perception

Perceived Simultaneity Threshold: 100 milliseconds Let me tell you how I got my nickname, Jaime “Three Frames” Griesemer. We were working on the melee animations for Halo 3, trying to get the timing right. There were already fast. Like, blink-and-you’ll-miss-it speed. The animators were having trouble because there wasn’t enough time to add a sense … Continue reading »

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